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ffnamespace:architecture [2014/08/04 19:09]
aldinuc
ffnamespace:architecture [2014/08/14 02:33]
aldinuc [High-level Patterns]
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 FastFlow architecture is organised in three main tiers: FastFlow architecture is organised in three main tiers:
  
-  - **High-level patterns** They are clearly characterised in a specific usage context and are targeted to the parallelisation of sequential (legacy) code. Examples are exploitation of loop parallelism,​ stream parallelism,​ data-parallel algorithms, execution of general workflows of tasks, etc. The are typically equipped with self-optimisation capabilities (e.g. load-balancing,​ grain auto-tuning,​ parallelism-degree auto-tuning) and exhibit ​no or limited nesting capability. Examples are:  ''​parallel-for'',​ ''​pipeline'',​ ''​stencil-reduce'',​ ''​mdf''​ (macro-data-flow). Some of them targets specific devices (e.g. GPGPUs). They are implemented on top of **core patterns**. +  - **High-level patterns** They are clearly characterised in a specific usage context and are targeted to the parallelisation of sequential (legacy) code. Examples are exploitation of loop parallelism,​ stream parallelism,​ data-parallel algorithms, execution of general workflows of tasks, etc. They are typically equipped with self-optimisation capabilities (e.g. load-balancing,​ grain auto-tuning,​ parallelism-degree auto-tuning) and exhibit limited nesting capability. Examples are:  ''​parallel-for'',​ ''​pipeline'',​ ''​stencil-reduce'',​ ''​mdf''​ (macro-data-flow). Some of them targets specific devices (e.g. GPGPUs). They are implemented on top of **core patterns**. 
-  - **Core patterns** They provide a general //​data-centric//​ parallel programming model with its run-time support, which is designed to be minimal and reduce to the minimum typical sources of overheads in parallel programming. At this level there are two patterns (''​farm''​ and ''​pipeline''​) and one pattern-modifier (''​loopback''​). They make it possible to build very general (deadlock-free) cyclic process networks. They are not graphs of tasks, they are graphs of parallel executors (processes/​threads). Tasks or data items flows across them. Overall, the programming model can be envisioned as a shared-memory streaming model, i.e. a shared-memory model equipped with message-passing synchronisations. They are implemented on top of **building blocks**. ​+  - **Core patterns** They provide a general //​data-centric//​ parallel programming model with its run-time support, which is designed to be minimal and reduce to the minimum typical sources of overheads in parallel programming. At this level there are two patterns (''​farm''​ and ''​pipeline''​) and one pattern-modifier (''​feedback''​). They make it possible to build very general (deadlock-free) cyclic process networks. They are not graphs of tasks, they are graphs of parallel executors (processes/​threads). Tasks or data items flows across them. Overall, the programming model can be envisioned as a shared-memory streaming model, i.e. a shared-memory model equipped with message-passing synchronisations. They are implemented on top of **building blocks**. ​
   - **Building blocks** It provides the basics blocks to build (and generate via C++ header-only templates) the run-time support of core patterns. Typical objects at this level are queues (e.g. wait-free fence-free SPSC queues, bound and unbound), process and thread containers (as C++ classes) mediator threads/​processes (extensible and configurable schedulers and gatherers). The shared-memory run-time support extensively uses nonblocking lock-free (and fence-free) algorithms, the distributed run-time support employs zero-copy messaging, the GPGPUs support exploits asynchrony and SIMT optimised algorithms. ​   - **Building blocks** It provides the basics blocks to build (and generate via C++ header-only templates) the run-time support of core patterns. Typical objects at this level are queues (e.g. wait-free fence-free SPSC queues, bound and unbound), process and thread containers (as C++ classes) mediator threads/​processes (extensible and configurable schedulers and gatherers). The shared-memory run-time support extensively uses nonblocking lock-free (and fence-free) algorithms, the distributed run-time support employs zero-copy messaging, the GPGPUs support exploits asynchrony and SIMT optimised algorithms. ​
  
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 In the specific case, the only syntactic difference between OpenMP and FastFlow are that FastFlow provide programmers with C++ templates instead of compiler pragmas. It is worth to notice that despite the similar syntax, the implementation of the ''​parallel_for''​ and all other high-level patterns in FastFlow is quite different from OpenMP and other mainstream programming frameworks (Intel TBB, etc). FastFlow, instead of relying on a general task execution engine, generates a compile time a specific streaming network based on core patterns for each pattern. In the case of ''​parallel_for''​ this network is a parametric master-worker with active or passive (in memory) task scheduler (more details in the [[http://​calvados.di.unipi.it/​storage/​paper_files/​2014_ff_looppar_pdp.pdf|PDP2014 paper]]). In the specific case, the only syntactic difference between OpenMP and FastFlow are that FastFlow provide programmers with C++ templates instead of compiler pragmas. It is worth to notice that despite the similar syntax, the implementation of the ''​parallel_for''​ and all other high-level patterns in FastFlow is quite different from OpenMP and other mainstream programming frameworks (Intel TBB, etc). FastFlow, instead of relying on a general task execution engine, generates a compile time a specific streaming network based on core patterns for each pattern. In the case of ''​parallel_for''​ this network is a parametric master-worker with active or passive (in memory) task scheduler (more details in the [[http://​calvados.di.unipi.it/​storage/​paper_files/​2014_ff_looppar_pdp.pdf|PDP2014 paper]]).
  
-As in OpenMP, ''​parallel_for''​ comes in many variants (see user manual, <fc #​FF0000>​documentation in progress</​fc>​). Other patterns at this level, to date, are: ''​parallel_reduce'',​ ''​mdf''​ (macro-data-flow),​ ''​pool evolution''​ (genetic algorithm), ''​stencil''​. They cover most common parallel programming paradigms in data, stream and task parallelism. Notably, FastFlow patterns are C++ class templates and can be extended by end users according to the Object-Oriented methodology.+As in OpenMP, ''​parallel_for''​ comes in many variants (see [[ffnamespace:​refman|reference ​manual]]). Other patterns at this level, to date, are: ''​parallel_reduce'',​ ''​mdf''​ (macro-data-flow),​ ''​pool evolution''​ (genetic algorithm), ''​stencil''​. They cover most common parallel programming paradigms in data, stream and task parallelism. Notably, FastFlow patterns are C++ class templates and can be extended by end users according to the Object-Oriented methodology.
  
 Iterative execution of kernels onto GPGPUs are addressed by a single but very flexible pattern, i.e. ''​stencil-reduce'',​ which also takes care of feeding GPGPUs with data and D2H/H2D synchronisations. More details can be found in [[http://​calvados.di.unipi.it/​storage/​talks/​2014_S4585-Marco-Aldinucci.pdf|GTC 2014 talk]]. ​ Iterative execution of kernels onto GPGPUs are addressed by a single but very flexible pattern, i.e. ''​stencil-reduce'',​ which also takes care of feeding GPGPUs with data and D2H/H2D synchronisations. More details can be found in [[http://​calvados.di.unipi.it/​storage/​talks/​2014_S4585-Marco-Aldinucci.pdf|GTC 2014 talk]]. ​
ffnamespace/architecture.txt · Last modified: 2014/09/12 19:06 by aldinuc